The Dancing Panda

 

Completed Missions!

I may or may not go into detail about these. I might on some. -Note- These are all in the order they appear in my notebook. Not in the order of which they were completed, or even when you can go to do them.

~ The angry monkey incident: When first reaching Starter's Beach you see a monkey in a tree. Talk to it and have it join you as a pet. Not sure where off the top of my head, but you return the monkey to it's parents in one of the local forests.


~ The red wine mission: Get items for the wine.


~ A cave bear mission: Higher level- fight the bear and then talk to the babies. The bear has 4.8K Hp. They become Ursa Minor, and the mother becomes Ursa Major.

~ The squirrel mission: Find Monte's squirrel over by the large building in the South of Welling.

~ Dinner Incident: Get the Hill pepper from the girl near the cave in Kelan village. Give it to Doll.


~ Pig take a walk: Talk to the older woman in the pen, find the missing pig by the trees up the stairs in Kelan, or near the cave entrance.

~ Auntie's special soup ingrediants: Get her potatoes from the man by the Aligote vineyard.

~ Sheep's nightmare: Yet another game you can play. Talk to the sleeping sheep. Hit the wolves to let the sheep rest peacefully. In the South island.

~ Avenging pirate: Start the quest by entering the first house in Kelan village. You'll see pirates harassing Xaolan and her grandmother. Fight them and talk to the two. Once you leave Kelan village, you'll see Xaolan tied to a tree and the pirates harassing her once more. Fight them and Xaolan returns home. Go back and talk to them. Her grandmother is dying and wants you to take Xaolan with her. Agree and she joins as a pet.

~ Find the Courage stone: Find the Brave stone in a Cave on South Island. (Maka I believe.) There is a rock wall in the northwest corner. It turns into a really hard Rock Monster with 6k health. May want help for it. Bring it back to the old man in Holy Village.

~ Undeserved Roca: Holy Village- Enter into the first house and find a woman dead. Villagers come in and claim that Roca did it and she's taken from your team and jailed. Take the maid's outfit, you need it later for the Elin quest. Go to the Village leader's house and talk to people about finding the key. Finally, go down and talk to the butler, and off to the left there is a panel in the wall. Touch it, and then go to the left side of the building. Pull the candestick and there's your key. Head to the church, there's a trap door on the right side. Enter it and make your way through the guards. Warning: Level 28 guards. Careful, or get a team together. Go to the first cell area to find Roca, fight three guards. Then keep going to find the villagers, a few more guards to fight. Finally go back out and talk to the bishop. You'll be attacked again by more guards, finally done.

~ Auntie's Wine: Welling village- get some Aligote (grape looking things.) and bring them to her. (Just one.)

~ Let's be good friends: Elliot- man walking back and forth in Welling village is having an out with his girlfriend, Yuna. Talk to him, and then talk to her. They are good again.


~ Pig's Nightmare: Like the sheep. Hit the wolves to let the pig sleep peacefully. Kelan village.

~ Ill grandfather: Kelan village. In one of the houses an old man is lying on the ground. Go around the house to the forest, grabbing the honeycomb and fighting the bees. Return and the man eats the honeycomb and is restored to life.

~ Unbelievers: Save the villagers in the underground where you saved Roca. Holy Village.

~ Bucolic kid: Where you found the sheep, south island. Talk to the shepard boy and he says he needs villagers to come and help fight a wolf. Go back to Holy and talk to the Village leader. Return to the boy and villagers show up. There is no wolf, the boy was lying. As soon as they leave a wolf shows up and you fight it. Lv. 30.  Pretty easy.

~ Hide and Seek: Holy village- talk to the 'King of children'. He'll initiate a game of hide and seek. They won't leave the area and they are outside. Easy to find. - Talk to the girl to play again, same thing.

~ Mermaid: On the beach in North island on the eastern side near Welling. Talk to her, she wants to be human. Find the conch shell on the beach in North island near where you landed. Go through the insanely weak poop looking monsters. (xD Yes, I said poop looking.) Bring it to the mermaid and she changes. Go north and to the left a little and you talk to her again. The man she loved loves someone else. She returns to the beach and dies. Leaving you the dagger.

~ Grandparent and grandchild who are robbed: (See the Avenging Pirate.) This is the first part to it.

~ Legendary weapon: Take the Fairy's axe and Psychic dagger to the apprentice in the weapon shop in Welling. He will give you the cutting skill.


~ The spirit and the Golden axe: The wood cutter in the south of Welling village dropped his axe. Go to the pond and on the left side, near the dragonflies and mushrooms, you'll find it and drop it into the water. A fairy appears and asks if you dropped a silver or gold axe. Put silver to get both. (Wow...another reference to something else. Dot Hack much? xD ) Return to the village and give the man his axe. Now you have the Fairy axe and Psychic's dagger.

~ Hawaiian Dodgeball: Go to Hawaii and play Volleyball. Dunn why it's called dodgeball. But oh well. Guess it is more like dodgeball. Fun little mini game.
~ Story of the Hood girl: Find Hood and her grandmother in the forest northwest of Welling. They are being attacked by, you'd never guess, wolves! (Heh, Little Red Riding Hood.) They're easy. Level 7 I think.

 ~ Please buy some matches: A girl near the fountain in Holy village needs firewood for matches. I believe you need 5 pieces. Not hard, just get ordinary wood and use your saw in your tent. For one piece of ordinary wood you get 2 firewood.

~ Beautiful Immortal Fox: Fight the fox, lv. 100 wind. It really doesn't attack often. Just uses speed down. But it is quick and dodges and counters some. Be careful.

 
~ Unknown fate: Talk to the Astrologer, she lives in the last house in Kelan village. Get a tent and your quest book.

~ First test: Go to  Kama cave, north island and make it through. Fight the lizard thing and get the scroll. Bring it back to the village leader in Kelan. You lose Roca, but talk to her and she rejoins you.


~ The lost dog: The Shiba Inu is with the pigs. Talk to it and it automatically returns to the girl. Talk to her again. In Kelan village.

~ Test in Welling village: Give the villager three stars to learn a skill.

~ Make a raft: Tark is in Welling village, and needs 5 (?) pieces of Lauan wood. Find it in the northern part of the area, above the lake and cave, or just buy it from other players. Return to him and he gives you a print to make a raft.


~ Start off again with Roca: Find Roca's father in Holy village, and watch him get killed by the bad guy of the game. Return to Kelan village and find Roca at a makeshift grave near the trees by the cave entrance. She rejoins your team.


~ Emilie's age: All numbers add up to 69, three ages. She's the middle child. 23. Guess and she gives you the Hill pepper for Doll.

~ The little monkey and his parents again: Bring the monkey to his parents. You fight him as a changed monster, and he returns to his true form.

~ Send the wine to Holy Village: Talk to the wine keep, and old man. He shows you to a door in his house and asks you to go through the tunnel to bring wine to Holy Village. There are no monsters, so no worries. Go to the second floor and give the wine to the bartender. Return to the old man through the tunnel and he rewards you. (No, sadly you can't explore Holy. But you'll be there shortly either way. :)

~ Evru's puzzle: In Welling village there is a woman who will give you a pet if you answer her questions right. First- How many toes- 5, cat- female, non-mammal- chicken. You choose one of four pets. Shiba Inu- Wind element. Tabby cat- Water. Lala- Fire. Persian cat- Earth. There is another riddle if you want the chest. Sheep will eat 0 Kg, sheeps don't eat meat. You get boat design.

~ Hit rabbits: In Kelan, near the stairs are two rabbits. Talk to one to be challenged to another game. Hit the rabbits and earn some carrots.

~ The doorman: The bellman needs to know how many times to ring the bell. 78, input 0, then 7 and then 8.


~ The mysterious girl: North island, North of the cave. You find a girl lying on the ground. She speaks another language, and you end up calling her Niss. She joins your team.


~ Niss' danger: Bring Niss to the Inn at Holy village. You'll all rest. She'll leave and be attached to a stake in the middle of the town, accused of being a witch. They want to burn her, you stop them. Fight off some men, not hard, and then more come. The village leader interrupts and has them stop.


~ Fair Judge: Two woman are fighting over a baby in Japan. The judge says he'll cut the child in half to see who the true mother is. The younger woman backs off so the baby won't get hurt, the older appears to be triumphant. Choose the young woman as the mother.

~ Giant Corpse flower: A villager mentioned a big flower on the beach attacking villagers. Destroy it, level 80 Wind I believe. Also two smaller flowers, level 50 or so. All have high Hp. More so than the bear. You definitely want a team, or a high level. Or in my case, a high level friend that wants to solo it. xD Talk to the same villager to get rewarded.

~ Naive girl: Once you make it through the northern cave and find the spring, go to the left and Niss comes out to play. Enjoying the view, and the flowers.

~ A man in the bar: Drunkards are harassing a man on the second floor of the bar in Holy village. Fight the drunkards and the man will give you a paper. King's letter. (No use yet, best to put it somewhere safe.)

~ Fish food: Talk to the fisherman in Holy village. He'll ask you to get a pink earthworm for him. Found in Maka cave. Capture one and bring it back. You can kill it or let it live. You still get the fishing skill either way, but if you keep it alive you get a star as well.

~ The Fairy's revelation: Go to the water outside Holy village, there's a waterfall. Enter it and go to the path to the left. Find the statue, talk to it. A fairy tells you about the trouble in the world.

~ Death of Roca's father: See him killed in Holy.


~ Pirates who turn over a new leaf: Fight the pirates in the cove and get Clive.

~ Elf's tear: Found in the waterfall, the right side. Follow the paths. Give it to the antique merchant in Holy village.

~ The busy old farmer: Back to the farmer on the western side of south island. He needs 5 barley. (Can get them easily by fighting chickens by Kelan village, or by buying them off another player.) He teaches you the collection skill.

~ Axeman with a broken axe: Needs Bei's crystal. It's in Kama cave, the one with the earthworms- north island. In the back of the cave. Bring it back to the man to get the cutting skill.


~ Miner without ore: In Kama cave, there's a ? A miner there needs 3 Iron ore and he'll teach you the Mining skill. (Can buy the ore or find it.)

~ Frog prince: Talk to the frog in Oslya. Travel to the 3rd cave on the left back toward the beginning. Figure out the puzzle, just read the paper and pull the levers. Easy. If you get it wrong you fight scorpions and they are a pain. Lv. 50+ Then go inside and fight the spirits and the big poop monster. Yes, I called it a big poop monster, that's what it looks like. Spirits lv. 50 and 60+ Careful. Take the wind one down last as it turns into the poop monster. That's lv. 60 or 70 I believe.

~ Magic staff: Find Niss' wand in the forest in the back of Kama mountain. In the forest there, it's on the tree. Raises magic attack 25 points, and max Sp 100.

~ Help the boy's mother: Reuinite the boy with his mother. (Can't remember which quest this was, sorry.)

~ Auntie's fungus soup: Get the mushrooms for the old woman in Holy.

~ Dick's wish: Welling village, he's walking up and down along the path to the other exit. He needs 2 common grass, 2 Daphne, 2 common stone, 1 Aligote and 1 Blue wild flower. All can be found in the town except common stones, which are typically easy to find anyway. Whether by fighting or fishing. 

~ Mysterious swordsman: Meet Qancao. Fight off the men and he'll thank you. Lv. 80.

~ Pleaase help Yuna!: Yuna is in Holy village collecting flowers. She needs: 6 Small Daisies, 2 Chrysanthemum, 1 Blue Wild Flower and 1 Persian Mum. She'll give you a love bouquet which raises a pet's amity by 2.

~ Hide and Seek again: See Hide and Seek.

~ Meet with Kanako: You save the rabbit she was planning on using for food. Give her Sashami nagiri in return, and she leaves. Dropping her comb, take it.

~ Secret path under the gravestone: Make your way through, not too hard. Find the belly chain necklace to be equipped on a pet. It raises magic attack 50, and max Hp 350.


~ Who stole the badge?: Find the thief in Holy village, after taking a boat from the dock outside Holy to Captain Cook's ship. He's missing a badge. Return it and he thanks you. (You get an extra star for not calling people over to the thief. )


~ Seabed of the dragon Palace: Guess the age of the man and they'll give the turtle to you. He's 85. You let it free and he talks. He'll bring you underwater to the palace and you receive a forgotten scroll.

~ Hanging by a thread: The same men who attacked the warrior are after a boy in the forest. Protect him by fighting two sets of 8?+ of these men. Same lv. 80. (A team is best, a high level team!)

~ Brave Kanako: An amity quest in Shayii Hill. To get there take a boat from Japan upwards. It's an icy hill. Lv. 30 snow monkeys and frogs. Pretty easy mobs. Kananko protects you from wolves and gets hurt. You find an herb right outside the room and apply it. +8 Amity.

~ Momotaro who hits ghosts: Find the dog, the monkey and the chicken. They are right on the first screen of Japan. If you can't fight the foxes around, just log out and log in.

~ Scholar's trouble: Answer the scholars questions. He gives you 15 riddle paper and some exp. In China right next to the dock.

~ Attendant: Get drink orders of the drunkards and give them to the bartender in Holy, second floor of the bar.

~ Trapped white wolf: A white wolf in Holy village has been caught by a trap. Free it and it runs away. Grab the item to get a bloody armlet. Quest item.

~ Village Leader's secret chamber: The path that opened when you pull the candlestick in the Village leader's house in Holy village. Enter and see fire. Click the paper and it shows the right colors, click it again and the flames fade. Input the right colors:
Red Green Blue
 
Blue Red Green
 
Green Red Blue
(These colors change. This may not be the sequence for you.)

 
Go through the door and follow the path. There's a chest on a platform. Locked, until you pull the lever. You get 2 Holy exp potion, and 5 ship vouchers.

~ The secret of the well: Beat the three lv. 70 trolls and the two lv. 90(?) ET.s and you get Elin. Make sure to have the clothes with you.

~Pass the far miss: Her husband is on Cook's ship. Talk to him on deck and he'll have you send her his regards since he's been stuck on the ship. Talk to her and she rewards you.

~ Superior weapon: Elin is a weapon.

~ Plasma Scatter gun: Elin's gun. Must be at least lv. 30. You'll want a reviver and some high level help. And I mean high, level. o.o; 4 waves of 16 stegosaurus'. You get 8, kill them, get 8 more. Then can heal and move on to the next wave. It's an insane battle.

~ Is it a cow or a horse: A guy asks for you to present a horse to the king. Another guy is trying to pass of a cow as a horse. You foil his plans. This quest is in Calcutta I think it was.

~ Saar's research: Catch him the needed animals for research. He's now found in Holy. A male senior beetle, a rain forest frog and a squirrel I believe.

~ Casting the Poet's melody: The bard is in Holy now. He plays a few songs. They are in order.

~
Save the little dog: Three kids are teasing the dog in Holy over by the church, through the trees. Give them three custard tarts (bought for 70 gold each, or you can make them with the right equipment in your tent.) A girl comes to claim him.


~To be updated as completed!~

This will be for commenting. If you add something I'll credit you and add it in!